
Grand Theft Auto 2
DMA Design
Sinopse
Grand Theft Auto 2 is an action-adventure game developed by DMA Design and published by Rockstar Games in October 1999 that serves as the sequel to the original Grand Theft Auto. The game takes place in Anywhere City, a large metropolis with a retrofuturistic design featuring a vivid color palette, advanced science fiction weapons, and postwar architecture.
The open world is divided into three districts—Downtown, Residential, and Industrial—which players can freely explore on foot or in various vehicles. The game uses a top-down perspective with early 3D technology that provides smooth dynamic camera zooming, sprite rotation, and lighting effects.
The core gameplay revolves around achieving target cash scores to progress through levels. Players earn money and respect by completing missions for various crime syndicates, with missions available at color-coded payphones offering different difficulty levels and rewards. Beyond missions, players can engage in criminal activities like destroying cars, selling vehicles, and participating in bonus stages such as destroying ice cream vans or time-attack kill frenzies.
Plataformas
Lançamento
22/10/1999
Publisher
Take-Two Interactive
País de Origem
Reino Unido
Dublagem (PT-BR)
Legendas (PT-BR)
Metacritic
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